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BSA126 Head turn and dialogue


Head Turn
I animated the character to turn his head from left to right, dipping his head during the transition. The result was just a guy looking left to right, to left, to right, to left, to right. He's very confused, don't judge. 

Dialogue
I animated my character to say, "I had a feather, where did my feather go?!" I seem to be a fan of confused characters, I guess. Anyway, I did animate a feather falling behind him but I animated it in white so when I exported the clip out, the feather was put against a white background so you can't see it. Struggles. 
I drew the mouth shapes and added them as I needed. I used about five or six different shapes. I tried my best to sync up the movement with the voice, and I'm fairly happy with the result. I mean, it could have been better but it's not awful so I figured that it would do. The first bit, ("I had a feather") I was very happy with. It is just very slightly out in the second part of the speech, but I couldn't change it too much without either changing the synchronization of the opening part of the sentence, or loosing mouth shapes that I thought were needed to make the character look like he was saying the words as they sounded. 

I coloured both the head turn and the dialogue animations because I had the time to. My digital colouring skills are minimal though, so they don't look brilliant but I'll try get better.

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