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BSA206 Motion Capture in Film

Rotoscoping was one of the earliest versions of motion capture. Its is where animation is drawn of real character's performances.In Gullivers Travels (1939) rotoscope was used for the main character. The 2001 movie, Waking Life, is also done using rotoscope.

Waldo by Jim Henson, is also made using motion capture.

Sexy Robots was another breakthrough for Motion Capture film, it was an ad to sell cans. This had to be a robot that moved like a woman, which had to be created by a computer. They filmed a live model with spots painted on her body to get the information that the computer could use to animate.

The 1990 version of Total Recall which was a failed attempt at motion capture. In the end they animated the scene instead.
The music video Don't Touch Me (1989) by Dozo was done in Motion Capture, as well as Peter Gabriel's Music Video for Steam, which has motion capture in it too.

The first game was Highlander: The last of the Mcleod's (1995). Grand Thief Auto (2001) is a big example in motion capture in Gaming.

Lord of the Rings and King Kong (2005) both star Andy Serkis in a motion capture role, such as the role of Gollum.

The Polar Express (2004) is a fully Motion Captured film. Some people found the film weird because of the uncanny valley theory. This is because people find robotic movements in a human-like face creepy. Adding cartoon-y elements helps make people feel less repulsed.

When I watched Rouge One, without realising it I noticed the uncanny Valley there. The actor who plays Tarkin died before the movie was made and, rather than recast him, they just made the character a CGI equivalent. The animation is fantastic and I almost didn't notice, but whenever he was on-screen I did think he looked a bit 'plastic' and his face didn't look quite right. He came across a very, very small bit unnatural and that was enough to sit a bit 'off' with me. Although it was an example of a very high level CGI, it is also an example of the uncanny valley because he isn't quite human enough to be entirely seen as human.

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